Photoshop + iMovie + Web + Art Direction + Writing
I worked with Skelefactor Games to develop their first Kickstarter project, for a game called Bugspeed Collider. In very short order, I shot, edited, and narrated the pitch video. I worked with director Tony Ransom to create the primary pitch, which emphasized the actual game mechanics, because we felt that too many Kickstarters focus on glitz over substance. However, we also included plenty of visuals from the game, including numerous animated GIFs. I worked closely with artist/animator Ryan Simmons to create the various materials for the page, as well as with artist Brent Blalock to prepare the Box Art, for which I did the graphic design and coloring.
All of these materials were assembled in about a week.
There are many pages I could write about what we learned from the process, but I will suffice to say we had a great time, worked hard on it, and will do almost everything differently next time.
Part of the Bugspeed Collider project for Skelefactor Games. Illustrated and inked by Brent Blalock, I did the colors, text, and final design.
Bugspeed Collider itch.io Page
Photoshop + Web + Art Direction + Writing
I created the psychedelic background for this page using the characters from Bugspeed Collider that were created by artist/animator Ryan Simmons. I prepared the GIFs from gameplay footage, and wrote the text for the page. I also did upkeep on the page, creating demos from the source code and uploading them as the demo was updated.
Press Kits for Skelefactor Games and Collider Collider
Photoshop + Web
Using Vlambeer's presskit(), I created Press Kit pages for Skelefactor Games and their game Bugspeed Collider. This is a collection of PHP files that streamline the creation of standardized Press Kits for game journalists to use. It's the standard for indie games, and a big help in making your game and related materials accessible to journalists.
When I have to make another game Press Kit, I'd probably use Necrosoft's differently, because it uses a less syntax-picky format, relying more on Markdown than XML.